Wednesday, 25 May 2011

Camera Controls

Got some user feedback today from two people. One of the things that both people said was that the games controls where a little bit awkward in that the sensitivity was too high. So I have lowered it's sensitivity and it now feels a lot easier to control.

I also made a silly mistake that I managed to solve where the player would tilt upwards, so she was walking at a 45 degree angle when the player looked up and moved. I sorted this by making the mouse look on the player only move horizontally and made the camera only move vertically.

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