Monday 23 May 2011

Sound issue solved!

Had a problem with a sound where it was looping. However it wasn't looping it was because the player was on the point of the trigger, so I set a variable "playOnce = false" and set it to true when the player touched it, therefore the sound would only playOnce, a nice loud creak on a step to scare the player.

No comments:

Post a Comment