Saturday, 29 May 2010

Ambulance

Almost finished, just need to add some handles to the back and a small dint to the front somewhere as well as some lights to the front and rear, after the car pile up it will fade out into a screen where an ambulance or two may be seen pulling up.


Edit: Also I have to sort out one or two more smoothing groups :P 1800 poly's but with Paul's Law of Subdivision for the render it's around 30,000 :) at least it will look crisp in the render.

1 comment:

  1. Also Paul, I might have to borrow your wheels, as long as they aren't super sporty ones, tomorrow at work, providing it isn't busy I'm going to get as much of the script done as possible, if you can think of as many different types of enemies related to their injuries it would be good, so like if someone broke their back have them walk with their head between their legs, looking at you. There is quite a lot that could be done :P

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